Scenario
As a carrier that does business with over 900 independent
agents in six Midwestern states, my company is very interested in anything
that adds value to the independent agent model.
To understand what people see as the advantage (as well as what they see
are disadvantages) to working with independent agents, I planned a visual
collaboration event using the Innovation Games® platform. I wanted to explore their thoughts and gain fresh insight into the
value of the independent agent versus the direct writer. The game was played by four people and facilitated
entirely online.
Creating this visual collaboration event involved the
following steps:
- Defining the specific question/problem that
needed to be understood.
- Constructing a custom image that supported
understanding of the questions and that would form the backdrop for the visual
collaboration
- Uploading the custom image and setting up the
game details at www.InnovationGames.com
- Facilitating the game
- Processing the results of the game (i.e. what
will I do with the results?)
What Question/Problem Needed to Be Understood?
At various stages in the relationship between a policyholder
and their agent or carrier, I want to better understand what the
value of independent agents are (that represent multiple carriers) versus direct writers (e.g. Progressive,
Geico, etc.) I came up with three
different stages that a policyholder might be in during their relationship
with their respective agent or carrier.
- Thinking of Shopping for Insurance
- Actively Shopping
- Staying with Current Insurance Agent or Carrier
Constructing an Image
I have a tablet PC and it comes loaded with Microsoft
Windows Journal software. I could have
created the image using that but I chose to use PowerPoint because of the ease
of creating and resizing shapes. I can
also easily paste in images from the web into PowerPoint to enhance the look of
the graphic. There’s also a fantastic
program called Snag-It that I used frequently to capture parts of my screen to
enhance visual communication.
Here’s the image I created. This is my visual collaboration “blank slate”
and it would be the foundation for the visual collaboration event that players would eventually interact with by placing informational "items" on top of it. The blue rounded rectangles represent the
three different stages. The left column is for direct writers and the right column is for independent
agents. The arrows at the bottom represent the degree of value of the items to
be placed by the players.
Uploading the Image and Setting up the Game
On June 18, 2010, I facilitated the game. I was the Innovation Games® Featured
Facilitator on that day so a few days ahead of that date I logged in to www.InnovationGames.com and set up my
game.
The system walked me through configuring my game and uploading
the custom image.
Facilitation of the Game
On the day of the game, I clicked on the link to go to the
game “lobby”. I was the first one to log in so all I had to do was wait for the players to show up. Days earlier, the game was advertised on
LinkedIn, Twitter, and other social networking sites so all the players I was
expecting to come were already signed up and had received notification along with the
URL to go to on game day. As time got
closer to the official start of the game, I saw those individuals start to show
up in the lobby. The Innovation Games
site is programmed so that you don’t have to refresh your screen. Their names would appear and they would often say hello in the chat window. The experience of using the interface is
kind of like waiting for someone in a hotel lobby and then when you see them;
you walk up to say hello and greet them with a handshake.
The only difference here is that you greet them with a “Hello” in the chat
box instead. (I am excited to see how collaboration
technology improves and to see how the programming staff at InnovationGames.com
will deliver more functionality.)
Players showed up a few minutes before the game was
scheduled to start but before I clicked the button to start the game, there was
idle chatting going on amongst the players in the lobby like, “Where are you
from?” or “Did you hear that on the news?”
When the time was right, I interrupted their chatting and prepped the
players with some information contained in some short snippets of text that
I prepared ahead of time that I could just paste into the chat window. To
me, it was kind of like when you have a group of people in a hotel lobby and
you have something interesting to say. If you have a captive audience, the people will all get quiet and listen to what
you have to say. In this case, the players were very polite and stopped their personal chat conversations in the lobby and "listened". They just read
the information that I (as the facilitator) submitted into the chat window
every few seconds. I thought through what
I wanted to say ahead of time. I planned
for this as if I were going to speak to a small group of people in a hotel
lobby. It worked pretty well and I’d
recommend it to any game facilitator.
Once the game “prep” was over and everyone was ready to
start, I clicked the button to start the game.
The screen switched from the game lobby to the screen that showed the
image I created. The players expected this because I told them it was going to happen. In the beginning, people
asked a couple of questions about the image I uploaded. I was able to answer
them pretty easily using chat. The thought and
planning I put into the image ahead of time definitely paid off though
because there weren’t many questions.
The image was definitely designed around the problem and not the other way around. This is a key part of the success of any game. The game lasted for
about 45 minutes and there was lively discussion on my topic.
To summarize the experience, I think I was able to
effectively facilitate within the Innovation Games® online framework. For the most part, I didn’t feel constrained by
the system and I think the experience everyone had was pretty good. I got some experience facilitating and I
definitely had a mental breakthrough with visual collaboration. The best part is that I can totally see how
the more I do this, the more great insights I may stumble onto for
understanding my specific problems. I
can’t wait to facilitate my next game!
Processing the Results
Here are the results of the game I played. The image (with all the smiles and frowns) was
the “visual” result of the game. In the minds of the players, the smiles and
frowns represent the advantages and disadvantages of working with direct writers
and independent agents. As you go
further out from the center, a greater degree of advantage or
disadvantage is identified.
Even though the game is over, I can go back and view this image
for further analysis. By holding my
mouse over the smile or frown I can see the complete text of what the
player typed in describing the item they placed.
I haven’t finished my analysis of the results yet but here
are some of the key points entered during game play.
- Agents generally insist on face to face meetings
(players do not like).
- Agents give you a choice of companies (they like
this) while direct writers don’t (they don't like this).
- It’s very labor intensive to make changes to their
policies with independent agents (don’t like). With direct writers, it is generally a lot
easier and people are able to make changes to their policy online (like).
- People don’t know anyone at the direct writer
company (don’t like) and they value the relationship they have with an
independent agent (like).
The other part of the result that I got with the
game is this Excel spreadsheet that I exported from the InnovationGames.com
site. It contains a complete history of the
game play including an entire chat log.
The spreadsheet makes it very easy to sort and filter.
Experience and Follow Up
As a corporate innovator, I gained experience in facilitating the games. I plan to show these results to my marketing manager to get his
input on how we can continue to use this in our organization. Facilitating a game is not difficult but does
require some planning and thought. You
get out of it what you put into it. I am
convinced that if I facilitate enough of these games and get the right people
in the room to analyze the results, it will yield a “golden nugget” of
information that will give us a deeper understanding of an issue or that we can
choose to use to differentiate ourselves in the marketplace.
I recommend Innovation
Games® to anyone looking for a way to bring a differentiating factor to their
organization.

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